Hullgrave

SURVIVE THE CRUSHING DARK

Build your colony on the ocean floor. Pilot submarines into the unknown. Keep your people alive in the deepest place on Earth.

Wishlist on Steam
The Scrapper, the Salvagers' starter submarine, underway with its searchlight on

Salvagers - Scrapper, starter hull

Transmission LogINCOMING - ORIGIN UNKNOWN

A swollen dying sun sinks into the sea beside a drowned city while the last arks climb to the stars; below the waves a crewed colony hangs on its anchor chains above the kelp

"The sun entered its death throes centuries ago. Billions fled underground. Underwater. The wealthy fled to the stars."

You command a fragile underwater colony. Manage your crew, expand your base, research new technology, and send submarines into the dark to find what others left behind.

Nobody knows what happened to the Ascent - the ships that left Earth.

  • 3Factions
  • 9Sub hulls
  • 31Rooms
  • 5Crew specialties

Your Fleet3 FACTIONS - 9 HULLS

Every faction starts with one hull and researches two more. Refit in a hangar, crew it, and send it where no one else dares.

SALVAGERS

Starter + 2 research hulls
  • Scrapper submarine

    SCRAPPER

    STARTER

    Three mismatched boiler sections riveted into one stubborn hull. The colony's first sub.

  • Tug submarine

    TUG

    RESEARCH

    A salvage tug turned sub, with tyre fenders and a hydraulic grab claw. Slower, tougher, hauls harder.

  • Trawler submarine

    TRAWLER

    RESEARCH

    A scrapped fishing trawler welded shut under a riveted lid. Nets and a deep hold bring more home.

SCIENTISTS

Starter + 2 research hulls
  • Lantern submarine

    LANTERN

    STARTER

    A glass sphere on a clean steel tail. The expedition's survey sub.

  • Bathyscaphe submarine

    BATHYSCAPHE

    RESEARCH

    A buoyancy float over a crew gondola, rated for crushing depths. Slow, but hard to breach.

  • Glider submarine

    GLIDER

    RESEARCH

    A long survey hull with a glass brow and a sonar dome under the chin. The fastest sub in the deep.

SURVIVORS

Starter + 2 research hulls
  • Bulwark submarine

    BULWARK

    STARTER

    A wedge of bolted armour plates with a ram on the bow. Built to endure.

  • Monitor submarine

    MONITOR

    RESEARCH

    An ironclad raft under an overhanging armour deck, one big turret drum. The toughest hull, and slow.

  • Tortoise submarine

    TORTOISE

    RESEARCH

    A domed carapace of overlapping plates with a ballast pontoon down the side. Slowest and roomiest.

Station systems

A COLONY THAT WORKS

Every room has its own stations, and every colonist works them by hand: pulling levers, turning valves, tending crops, treating the sick.

Colony CutawayALL SYSTEMS WORKING

Power Plant, four crew at work
Research Lab, four crew at work
Workshop, four crew at work
Med Bay, medics treating a patient
Quarters, one colonist asleep
Rec Room, colonists at the arcade and card table
Smeltery, four crew at work
Ladder Shaft, a colonist climbing
Hydroponics Bay, four crew tending crops
  • Power Plant 4
  • Research Lab 4
  • Workshop 4
  • Med Bay 4+1
  • Quarters 3
  • Rec Room 3
  • Smeltery 4
  • Ladder Shaft 1
  • Hydroponics Bay 4

Hover a room or a row to inspect it.

  • Build the colony

    Place and connect rooms on the seabed grid. Power plants, med bays, smelteries, labs - each one vital.

  • Run the crew

    Assign colonists by specialty. They sleep, eat, fall sick and get back to work.

  • Survive the economy

    Oxygen, water, food, power - everything is finite. Balance production or watch the lights go out.

The DeepEXPEDITIONS

Send expeditions into the dark. Derelict vessels, sealed vaults and things that should have stayed asleep. Every encounter is a choice with real consequences.

  • The sleeper wakes

    Derelict sleeper pods waking
  • Vault breach

    Vault breach
  • First chamber

    The vault's first chamber
  • Derelict cryo

    Derelict cryo bay
  • Supply cache

    Supply cache on the seabed
  • Gone wrong

    A derelict boarding gone wrong

Signal InterceptLOG

  • Colony established. Airlock operational.
  • Something stirs in the deepest trenches.
  • Nobody knows how long the ocean can sustain what remains.

JOIN THE EXPEDITION

Hullgrave is in active development. Wishlist on Steam to follow the journey.

Steam page coming soonDiscord opening soon

HULLGRAVE

An underwater colony survival game. Built with pixel art and a love for the deep unknown.

TrailerANIMATIC - WORK IN PROGRESS